Rules reference · base game
Global parameters
| Oxygen | 0 % → 14 % |
|---|---|
| Temperature | −30 °C → +8 °C (2 °C per step) |
| Oceans | 0 → 9 tiles |
- Each step you raise: +1 TR. TR starts at 20 (1 VP per step, and your basic income).
- At its goal a parameter can't rise (no TR); you may still play the card.
- Bonus steps (the player who raised it takes them): 8 % oxygen → temperature +1 step (+1 TR); heat-production bonuses on the temperature track; 0 °C → you place an ocean tile (+1 TR and its placement bonus).
A generation
- Player order: first-player marker moves clockwise; generation marker +1.
- Research: draw 4, buy 0–4 at 3 M€ each, discard the rest face down. No hand limit.
- Action: 1 or 2 actions per turn, clockwise, until everyone has passed. Passing puts you out for the generation.
- Production (all at once): energy → heat; M€ = TR + M€ production; then all other production; remove markers from used action cards.
Generation 1 skips phases 1 and 2.
Actions (1 or 2 per turn)
- Play a card: check requirements → pay the cost first → effects in any order → place it (blue active, green automated, red event face down).
- Standard project
- Claim a milestone
- Fund an award
- Blue card action (red arrow): once per generation; pay what's left of the arrow, get what it points to, mark it with a player marker. Corporations work the same way.
- 8 plants → greenery (oxygen +1, TR +1)
- 8 heat → temperature +1 step (TR +1)
Any mix, even the same action twice.
Playing a card
- Buy into hand for 3 M€; play it for its printed cost. Requirements only count when you play it; some are a maximum.
- You must be able to do everything it says (e.g. lowering your own production). Red-framed production cuts aren't optional: if no opponent can lose it, cut your own or don't play it.
- You may still play it if it raises a parameter already at its goal, adds resources you can't collect, or has red-bordered "remove resources" you can't or don't want to do.
- Red-framed removals: all, part or none, all from one player. Place its tile if you can; with no legal area, still play it.
- Event tags only count while the event is being played.
Standard projects
| Project | Cost | Effect |
|---|---|---|
| Sell patents | discard cards: 1 M€ each | |
| Power plant | 11 M€ | +1 energy production |
| Asteroid | 14 M€ | temperature +1 step |
| Aquifer | 18 M€ | ocean tile |
| Greenery | 23 M€ | greenery tile (oxygen +1) |
| City | 25 M€ | city tile, +1 M€ production |
Always available; each can be used several times per generation. Steel and titanium can't pay for them.
Tiles
- Take the bonus printed on the area, plus 2 M€ per adjacent ocean (even when placing an ocean).
- Ocean: only on the blue reserved areas (12 areas, 9 tiles); no other tile goes there. +1 TR. Owned by nobody.
- Greenery: next to one of your tiles if possible, otherwise anywhere. Oxygen +1 and TR +1 (no TR if oxygen can't rise). 1 VP, plus 1 VP to each adjacent city.
- City: never next to another city. 1 VP per adjacent greenery, whoever owns it.
- Special: as the card says. 3 areas are reserved for specific cities (Noctis City always goes on its reserved area, even next to another city). Mark owned tiles with your marker.
Resources
| Cubes | bronze 1, silver 5, gold 10 |
|---|---|
| Steel | pays for building-tag cards, 2 M€ each |
| Titanium | pays for space-tag cards, 3 M€ each |
| 8 plants | → greenery tile |
| 8 heat | → temperature +1 step |
| Leftover energy | → heat at the start of production |
- Mix with M€; no refund for overpaying.
- M€ income = TR + M€ production. Only M€ production can be negative, never below −5. Production can pass 10.
- Card resources (animals, microbes…) sit as cubes on their card.
Milestones
- Claim for 8 M€ when you qualify
- 5 VP
- max 3 of 5 claimed
- one owner each
| Terraformer | TR of at least 35 |
|---|---|
| Mayor | own at least 3 city tiles |
| Gardener | own at least 3 greenery tiles |
| Builder | 8 building tags in play |
| Planner | 16 cards in hand |
Awards
- Fund for 8 / 14 / 20 M€ (1st, 2nd, 3rd funded)
- no requirement
- max 3 funded, each only once
| Landlord | owns the most tiles in play |
|---|---|
| Banker | highest M€ production |
| Scientist | most science tags in play |
| Thermalist | most heat cubes |
| Miner | most steel + titanium cubes |
- Final scoring: 1st 5 VP, 2nd 2 VP (no 2nd place in a 2-player game). Who funded it doesn't matter.
- Ties are friendly: tied players share the place. If 1st is tied, no 2nd place is given.
Game end & scoring
- When all three parameters reach their goals, finish that generation (actions until everyone passes, then production).
- Then, in player order, one last chance to turn plants into greeneries.
- TR
- Awards
- Milestones (5 VP each)
- Board: 1 VP per greenery; each city 1 VP per adjacent greenery
- Cards: resource-collecting cards first, then all others (events too)
Tie: most M€ wins.